• Scorching Light
  • Dorotea
  • Live Tiles Anywhere
  • Flipuent
  • Scorching Light • A horror action platformer Game Boy game: survive by blending into the environment and avoid the light

    Scorching Light is a horror-action-platformer Game Boy game with puzzle elements.

    You play as an individual in a mission to find the light world. Unfortunately, their dreams and hopes will became soon a nightmare.

     

    Play or download now for free

    • Newgrounds – HTML5 Browser Web (no installation necessary)
    • Itch.io – Original release, HTML5 Browser Web (no installation necessary), Game Boy ROM, Portable Windows Exe (Pre-configured ROM + Emulator)
    • Microsoft Xbox Store – Windows Xbox PC, Xbox One, Xbox Series X|S
    • IndiExpo – HTML5 Browser Web (no installation necessary), Portable Windows Exe (Pre-configured ROM + Emulator)
    • GameJolt – Browser Web (no installation necessary), Game Boy ROM, Portable Windows Exe (Pre-configured ROM + Emulator)
    • Homebew Hub (Gbdev) – Game Boy ROM
    • Indie Retro Games – Game Boy ROM
    • IndieDB / ModDB – Portable Windows Exe (Pre-configured ROM + Emulator), Game Boy ROM

    Streaming my game? The game category is available on Twitch

    Scorching Light is available on IGDB, so it can be selected as category on Twitch. Also let me know if you played my game during a live. I’d love to see and share your playthrough!

    Trailer

    How to play

    Do not touch the light.

    Any light enemy, item or liquid you’ll find in your gameplay will kill our protagonist.

    The core mechanic of my game is that you can hide from the light enemies by blending into the environment. You can also check if you’re hidden by seeing the eye on the bottom of the screen.

    If you can’t find the protagonist on the screen, you can display a temporary outline by pressing the “Character outline” button

    Controls

    • Move and climb: D-pad on Game Boy/Xbox controller/Playstation controller. WASD or arrow keys on Keyboard
    • Jump: A on Game Boy, A on Xbox controller, Z/J/Space on Keyboard
    • Character outline: Select on Game Boy, View on Xbox controller, Shift on Keyboard
    • Pause and scene reset: Start on Game Boy, Menu on Xbox controller

    Credits

    • Programming, Story, Music, SFX 2 bit pixel art: Pasquale “Pasqui industry” Pignataro (me!)
    • Art made with: Paint.NET
    • Game engine: GB Studio
    • Music maker tool: hUGETracker
    • Additional SFX: GBFX + GBFX2 by Tronimal

    Listen to the theme


    Also available on Newgrounds and SoundCloud

    Screenshots